Python is well suited for rapid development of cross-platform applications of all sorts, and that includes desktop GUI apps. There are choices to be made when starting to develop a GUI application in Python, however, and this article provides the information you need to set out on the right path. Python is a great language for beginners, but when you want to give your application a graphical interface, you'll need to learn to use a GUI framework. Here are some open source options. WxPython GUI The wxPython module can be used to create a graphical application (GUI) that looks like a native application on any operating system including Windows, Mac OS X and Linux. The official wxPython site has several screenshots and downloads for these platforms. WxPython is based on wxWidgets. Install wxPython.
Latest versionA tutorial on how to use Python, and the Tkinter library, to create some common Graphical User Interface (GUI) patterns, like progress bars and text windows.
Last released:
Pyforms is a Python framework to develop GUI applications based on pyqt
Project description
If you find this project useful, please, do not forget to it.
Pyforms GUI is a software layer, part of the Pyforms main library. This layer implements the execution of a Pyforms application as Windows GUI.
Pyforms is a Python 3 cross-enviroment framework that aims the boost the development productivity. The library provides an API in Python to develop applications that can be executed in Windows GUI mode, Web mode, or in Terminal mode.
Advantages
- With a minimal API, interfaces are easily defined using a short Python code.
- Avoid the constant switching between the GUI designers and the Python IDE.
- It is designed to allow the coding of advanced functionalities with a minimal effort.
- The code is organized in modules and prepared to be reused by other applications.
- It makes the applications maintenance easier.
- Turn the prototyping much easier and fast.
- Due to its simplicity it has a low learning curve.
Best Python Windows Gui
Examples of applications developed in Pyforms GUI
Installation
Check the documentation at pyforms.readthedocs.org and pyforms-gui.readthedocs.org
Rationale behind the framework
The development of this library started with the necessity of allowing users with low programming skills to edit parameters from my python scripts.The idea was to transform scripts which had already been developed into GUI applications with a low effort and in a short time.
For example in my computer vision applications in the majority of the times there were variables that had to be set manually in the scripts for each video, to adjust the thresholds, blobs sizes, and other parameters to the environment light conditions.. To test each set of parameters the script had to be executed.With GUI applications, users would be able to set the parameters using a GUI interface and visualize the results instantly without the need of restarting the script. That was the idea.
After looking into the several python options for GUI interfaces, PyQt was the one that seemed the best tool for a fast development with the QtDesigner, but after a while developing in Qt, switching between the designer and the python IDE was becoming too costly in terms of time because the interfaces were constantly evolving.
Being a Django developer, I did get inspiration on it for this framework. In the Django Models we just need to define the type of variables and their disposition in the form (in ModelAdmin) to generate a HTML form for data edition.For the GUIs that I wanted to build in my python scripts, I would like to have the same simplicity, so I could focus on the algorithms and not on GUIs developing.
The result was the simplicity you can see in the example below:
Result of runnning the application in the terminal:
Project details
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Active1 month ago
I am writing a program which should:
- Open a window with the press of a button.
- Close the newly opened window with the press of another button.
I'm using classes so I can insert the code into a larger program later. However, I can't get my buttons to load correctly.
Stevoisiak7,6161212 gold badges5555 silver badges118118 bronze badges
ADBADB50533 gold badges77 silver badges2121 bronze badges
5 Answers
I rewrote your code in a more organized, better-practiced way:
Result:
Stevoisiak7,6161212 gold badges5555 silver badges118118 bronze badges
Rushy PanchalRushy Panchal9,6871111 gold badges4545 silver badges7878 bronze badges
You need to specify the master for the second button. Otherwise it will get packed onto the first window. This is needed not only for
Button
, but also for other widgets and non-gui objects such as StringVar
.Quick fix: add the frame
new
as the first argument to your Button
in Demo2
.Possibly better: Currently you have
Demo2
inheriting from tk.Frame
but I think this makes more sense if you change Demo2
to be something like this,Just as a suggestion, you should only import
JaredJaredtkinter
once. Pick one of your first two import statements.16.6k77 gold badges4141 silver badges5858 bronze badges
Halvor Holsten Strand16.7k1515 gold badges6060 silver badges7474 bronze badges
SumantaSumanta
I tried to use more than two windows using the Rushy Panchal example above. The intent was to have the change to call more windows with different widgets in them. The butnew function creates different buttons to open different windows. You pass as argument the name of the class containing the window (the second argument is nt necessary, I put it there just to test a possible use. It could be interesting to inherit from another window the widgets in common.
Giovanni PythonGiovanni Python8,98311 gold badge2121 silver badges2828 bronze badges
What you could do is copy the code from
tkinter.py
into a file called mytkinter.py
, then do this code:And you have two windows which don't collide!
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